class Ens.BPL.Catch
extends Ens.BPL.Activity
Catch attempts to match the thrown fault, (see Ens.BPL.Throw) and if successful the activities within the block
defined by the catch will be executed.
• property Activities
as Ens.BPL.ActivityList;
This holds the Activity List
• property Fault
as %String;
This holds the filter expression which must evaluate to a thrown fault string
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